Crysis v1.1 Patch

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Crysis v1.1 Patch

Mensagempor SkylineGTR » Quarta Jan 09, 2008 11:18

Crysis v1.1 Patch


Fixes:
Fixed: Potential crash in D3D10
Fixed: Orange boxes apearing when hispec savegame loaded into lowspec game.
Fixed: Inconsistent damage dealt to vehicles when shot by LAW.
Fixed: Reflection resolution on D3D10, MultiGPU reflection update fix
Fixed: Memory leak with FSAA modes
Fixed: Infinite ammo hacks.
Fixed: Memory leak in D3D10 when switching screen modes
Fixed: Muti optimizations
Fixed: When player melees during gun raise animation, their gun will be in a permanantly raised position.
Fixed: Crash when loading savegame with level exported recently by editor
Fixed: Virtual keyboard does not function properly when a game pad is connected
Fixed: Users can lose the ability to look around with the Right Stick
Fixed: Setting screen resolution to "default" stops user from selecting last resolution
Fixed: Bug when changing resolution in D3D10
Fixed: Issues with Depth of field and water droplets in D3D10
Fixed: Crash on NaN warning

Updates:
Added: Motion Blur UI and V.SYNC UI options
Optimized: Motion blur
Optimized: FSAA (Full Scene Anti-Aliasing)
Optimized sound id implementation
Enabled VSync functionality in D3D10
New benchmarking files for ice CPU benchmark.
http/xmlrpc password protected remote control session
Marked debug cvars as cheat
F12 (screenshot) now works in restricted mode as well

Tweaks:
Reduced LAW splash damage vs. infantry in PowerStruggle mode
Slowed Rocket projectile speed down in MP slightly
Disabled automatic turret bounding boxes on vehicles to prevent issues with LAW hit detection
Reduced grenade explosion radius in multiplayer
Clamped water tesselation to avoid cheating in MP
MultiGPU improvements with depth map updates



[ DOWNLOAD ]
http://www.gamershell.com/download_22683.shtml
http://www.gamespot.com/pc/action/crysi ... 84406.html
http://files.filefront.com/Crysis+v11+P ... einfo.html
http://www.fileaholic.com/cgi-sql/file-info.sql/148566
http://www.atomicgamer.com/file.php?id=66439
http://www.actiontrip.com/files/patches/crysis.phtml
http://www.pixelrage.org/news/Crysis-v1 ... /5724.html
http://www.worthplaying.com/article.php?sid=48748
Editado pela última vez por SkylineGTR em Quarta Jan 09, 2008 12:14, num total de 1 vez.
i7 920 | ASUS P6T Deluxe V2 | 6GB Corsair Dominator PC3-12800 | BFG GTX285 OC2 | 2x WD 640GB + WD 750GB + Seagate 750GB + Samsung F1 1TB | Corsair HX-620 | HP w2207 | Lian Li PC-V1110B
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Mensagempor Mr.OutlawZ » Quarta Jan 09, 2008 11:54

Muito bom!

Quando chegar a casa vou instalar =)
LCPower Supersilent V2 550w Rohs
AMD Athlon 64BIT X2 DUAL-CORE 5200+ Box SKAM2
Seagate Disco Rigido 250gb 16MB Sata II
Team Elite DDR2 2x1GB PC6400
Sapphire Ati HD3870 512MB DDR4 PCI-E
Asus M2A-VM HDMI AMD 690G SKAM2
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Mensagempor SkylineGTR » Segunda Fev 04, 2008 9:35

Patch v1.2 a caminho:

1. Optimizations and Stability
- Fixed potential server exploit that could cause servers to crash.

2. General Fixes/tweaks
- Added mouse wheel scrolling support for server browser.
- Fixed an issue where in unarmed mode, the character's arms will suddenly reappear and disappear when picking up and dropping an object.
- Added new effects for vehicle shattering after being frozen.

3.Weapons
- C4 will now stick to doors correctly.
- Added new grenade indicator icon. (explained in detail further above)
- Adjusted explosion radius of grenade launcher to be more efficient vs. players.

4. Vehicles
- Added check for players riding on vehicles while not seated to prevent them being killed.
- Tweaked damage for players hit by vehicles at lower speeds.
- Adjusted wall collision damage for civilian car.

5. Singleplayer
- Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
- Fixed an issue with "Escort Prophet out of sphere" objective failure causing reloading issues.

6. Multiplayer
- Added team colors to kill/death messages (explained in detail further above).
- Fixed some game states not properly resetting after game restart.
- Fixed issue where VOIP doesn't work properly on non-dedicated servers.

7. New Features
- Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced. (Can be disabled/enabled via cvar)
i7 920 | ASUS P6T Deluxe V2 | 6GB Corsair Dominator PC3-12800 | BFG GTX285 OC2 | 2x WD 640GB + WD 750GB + Seagate 750GB + Samsung F1 1TB | Corsair HX-620 | HP w2207 | Lian Li PC-V1110B
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