Nvidia Acquires Ageia Technologies

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Nvidia Acquires Ageia Technologies

Mensagempor SkylineGTR » Quarta Fev 06, 2008 9:41

Nvidia snaps up PhysX with Ageia buy


Graphics card maker Nvidia has announced acquisition of Ageia Technologies, the company behind PhysX software, in order to bring GeForce-accelerated PhysX to gamers around the world.

Ageia's PhysX software is claimed to be used in more than 140 PhysX-based games currently shipping, or in development for the Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii, or gaming PCs.

Nvidia hasn't released any further details on the acquisition, which includes the amount it is paying Ageia.

Nvidia's move comes after Intel acquired Irish company Havok in September 2007. Havok Physics, better known as Havok, is designed for computer and video games by allowing interaction between objects and characters in real-time.

Meanwhile, Ageia, founded in 2002, has been struggling to remain relevant in the present scenario apart from its PhysX software contribution.

With the acquisition, things might change considerably for Ageia if Nvidia achieves its goal of integrating PhysX into future GPUs.

And since Nvidia GPUs are amongst the most widely used by gamers across the globe, the acquisition may push developers to include PhysX support, while opposing development of new and improved GPU-based Physics.

All said, it's unclear how long gamers may have to wait before they get to have their hands on Ageia Physics-powered Nvidia graphics cards. Also, whether or not Nvidia's current bunch of graphics cards will integrate the newly acquired technology.


fonte: Techtree


Agora sim, penso que haverá alguma evolução do PhysX bem como nos jogos.
A AMD que se prepare...
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Mensagempor jotoa » Quarta Fev 06, 2008 10:08

Sim, porque na maior parte dos casos aquelas placas pouco ou nada faziam.

Se a AMD não começa a engendrar uma estratégia para combater isto, caso tenha sucesso, pode começar a dizer adeus.
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Mensagempor Red_Shift » Quinta Fev 07, 2008 1:36

Penso que o problemas não eram as placas mas sim a falta de software que puxasse por akilo.
O Cell Factor e os Ageia's maps do UT3 demonstram bem o potencial de um PPU.
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Mensagempor ghost_matrix » Quinta Fev 07, 2008 23:05

Agora, sim vamos la a ver, é que dar + 200€ por uma placa de fisica... Deve na geraçao seguinte a GF9, isso é se nao sair ja kualker coisa meio experimental ja no topo da GF9
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Mensagempor SkyRunner » Quinta Fev 07, 2008 23:10

Eles diziam que as placas de física iam sair "dentro" das placas graficas..Agora vamos esperar para ver...
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Mensagempor SkylineGTR » Quarta Fev 13, 2008 20:24

NVIDIA Press Releases

NVIDIA to Acquire AGEIA Technologies



PhysX on GeForce Will Bring Amazing Physics Dynamics to Millions of Gamers

SANTA CLARA, CA — FEBRUARY 4, 2008—NVIDIA (Nasdaq: NVDA), the world leader in visual computing technologies and the inventor of the GPU, today announced that it has signed a definitive agreement to acquire AGEIA Technologies, Inc., the industry leader in gaming physics technology. AGEIA's PhysX software is widely adopted with more than 140 PhysX-based games shipping or in development on Sony Playstation3, Microsoft XBOX 360, Nintendo Wii and Gaming PCs. AGEIA physics software is pervasive with over 10,000 registered and active users of the PhysX SDK.

"The AGEIA team is world class, and is passionate about the same thing we are—creating the most amazing and captivating game experiences," stated Jen-Hsun Huang, president and CEO of NVIDIA. "By combining the teams that created the world's most pervasive GPU and physics engine brands, we can now bring GeForce®-accelerated PhysX to hundreds of millions of gamers around the world."

"NVIDIA is the perfect fit for us. They have the world's best parallel computing technology and are the thought leaders in GPUs and gaming. We are united by a common culture based on a passion for innovating and driving the consumer experience," said Manju Hegde, co-founder and CEO of AGEIA.

Like graphics, physics processing is made up of millions of parallel computations. The NVIDIA® GeForce® 8800GT GPU, with its 112 processors, can process parallel applications up to two orders of magnitude faster than a dual or quad-core CPU.

"The computer industry is moving towards a heterogeneous computing model, combining a flexible CPU and a massively parallel processor like the GPU to perform computationally intensive applications like real-time computer graphics," continued Mr. Huang. "NVIDIA's CUDA™ technology, which is rapidly becoming the most pervasive parallel programming environment in history, broadens the parallel processing world to hundreds of applications desperate for a giant step in computational performance. Applications such as physics, computer vision, and video/image processing are enabled through CUDA and heterogeneous computing."

AGEIA was founded in 2002 and has offices in Santa Clara, CA; St. Louis, MO; Zurich, Switzerland; and Beijing, China.

The acquisition remains subject to customary closing conditions.

More details about the acquisition will be provided during NVIDIA's quarterly conference call, to be held on Wednesday, February 13, 2008 at 2:00 PM, Pacific Time. The Company's prepared remarks will be followed by a question and answer period, which will be limited to questions from financial analysts and institutional investors. To listen to the conference call, please dial 212-231-2901; no password is required. The conference call will also be webcast live (listen-only mode) at the following Web sites: www.nvidia.com and www.streetevents.com.

Replay of the conference call will be available via telephone by calling 800-633-8284 (or 402-977-9140), passcode 21354792, until February 20, 2008. The webcast will be recorded and available for replay until the company's conference call to discuss its financial results for its first quarter, fiscal 2009.


fonte: NVIDIA


NVIDIA completes Acquisition of AGEIA Technologies

SANTA CLARA, CA — FEBRUARY 13, 2008 — NVIDIA (Nasdaq: NVDA), the world leader in visual computing technologies and the inventor of the GPU, today announced that it has completed the acquisition of AGEIA Technologies, Inc., the industry leader in gaming physics technology. AGEIA's PhysX® software is widely adopted with more than 140 PhysX-based games shipping or in development on Sony Playstation 3, Microsoft XBOX 360, Nintendo Wii, and gaming PCs. AGEIA physics software is pervasive with over 10,000 registered and active users of the PhysX SDK.


fonte: NVIDIA
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