NVIDIA GeForce 8800 GTX/GTS reviews

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NVIDIA GeForce 8800 GTX/GTS reviews

Mensagempor Galash » Quinta Nov 09, 2006 1:13

Finalmente chegou... e que abuso de placa gráfica.

Aqui vão as reviews:
AMDZone (LeadteK GeForce 8800GTS), Bit-Tech (NVIDIA GeForce 8800 GTX), Bjorn3D (XFX Geforce 8800 GTX), BootDaily (MSI's New GeForce 8800 GTX), EliteBastards (Foxconn GeForce 8800 GTX), Guru 3D (GeForce 8800 GTS &amp; GTX), HardOCP (BFGTech GeForce 8800 GTX and 8800 GTS), Hexus.net (NVIDIA GeForce 8800 GTX), HotHardware (NVIDIA GeForce 8800 GTX And GeForce 8800 GTS), I4U (NVIDIA GeForce 8800 GTX), Motherboard.org (XFX GeForce 8800GTX), Neoseeker (BFG 8800GTS), PC Perspective (NVIDIA GeForce 8800 GTX), TechPowerUp (NVIDIA GeForce 8800), TechReport (NVIDIA's GeForce 8800), THG (NVIDIA GeForce 8800 GTX), TweakTown (MSI GeForce 8800GTS), ViperLair (NVIDIA GeForce 8800 GTX)

Motherboard.org Escreveu:Gamers who want the best want the GeForce 8800GTX hands down as it offers the best performance, features and supported gaming titles than anything on planet Earth. ATI is nowhere to be seen and as the dust settles around the test lab there is only one card that dominates the show, the XFX 8800GTX. Games not only look superior, but they can be played at amazing resolutions with all the bells and whistles enabled without losing an ounce of performance. For now NVIDIA has caught up with current game technology and exceeded its needs. SLI mode has yet to be tested, but for now a single 8800GTX is faster than Dual-SLI enabled 7950GX2 cards, or Quad-SLI.


TechReport Escreveu:The G80 has just about everything else one could ask of a new GPU architecture, too. The new features and innovation are legion, anchored by the push for compliance with DirectX 10 and its new capabilities. The G71's texture filtering problems have been banished, and the G80 sets a new standard for image quality in terms of both texture filtering and edge antialiasing. This GPU's texture filtering hardware at last-or once again-delivers angle-independent anisotropic filtering at its default settings, and coverage sampled antialiasing offers the feathery-smooth quality of 16X sample sizes without being a major drag on frame rates. Despite being large enough to scare the cattle, the G80's doesn't draw much more power under load than the Radeon X1950 XTX. The chip is still too large and consumes too much power at idle, but this architecture should be a sweetheart once it makes the transition to a 65nm fab process, which is where it really belongs.


TweakTown Escreveu:What's going to happen to the Radeon X1950XTX? Yes, it's cheaper then the 8800GTS, but not by a lot. And how could you not hold off for that next pay packet to throw it at the 8800GTS when it offers all this extra performance and all these extra features? It's clear that ATI will have to drop the price on the X1950XTX in the coming weeks to make their card more attractive. Plus, honestly, as much as we hate to say it but "fanboys" are going to want something until ATI's upcoming R600 GPU comes out. Which of course brings us to another point - is R600 going to be faster then the 8800GTX? We would think so. Why? ATI simply cannot afford to release a product four months after their competitor with what could only be the same performance or *shock*, worse. Start paying more attention to The Inquirer for the next few weeks because it's safe to say that if the R600 isn't performing up to the level of the 8800GTX, words like "delayed" will get leaked out all over the place.


Guru3D Escreveu:The 8800 obviously will eat anything you throw at it and then shout dude is that all? Framerates are flying which means you can enable heaps of eye candy. You start playing your games with a monitor that supports 1600x1200 and then enable 4xAA and 16xAF. I have been playing Prey for a while at a resolution of 2560x1600 (and that's 500% more pixels over 1024x768!) at 53 frames per second with every possible setting in the game set to HIGH. So I enabled 16xAA and at that same resolution I was still playing with an average of 34 FPS. If you are stuck at 1600x1200, 16xAA and 16xAF will get you 67 FPS.

Call of Duty 2 then, which is a tough nut for any graphics card; with all in game IQ settings at HIGH I have never been able to play the game at 2560x1600. The 8800 GTX kicked me in the nuts and was screaming. You can do it even with 4xAA and 16xAF enabled, seriously amazing. Battlefield 2 @ 4xAA 16xAF at 2560x1600 did 92 FPS... 92! If you compare that to a 512MB 7950 GT you'll notice that such a card gave you only 36 FPS. If you take a SLI based 7950 GX2 you'd get 55 FPS. But yeah, I kid you not; the 8800 GTX pushed the framerate to 92 FPS where the GTS was still pushing 66 FPS.

I can continue on and on with examples but fact is the results remain the same. The GeForce 8800 series open up a new era game computing. Not everyone will use 16xAA or even care about it but you can. Not everyone can play at 2560x1600 but you could. If you play games at 1280x1024, trust me this card will last you a long time as you'll have a lot held in reserve once games become more complex and you are DX10 ready and hey, what about the new Image quality standard? Bloody fantastic.

What to buy, the GTS or the GTX? Well whatever floats your boat budget wise I'd say. Obviously the GTS will offer you more bang for your bucks. But the performance differential between the two cards is roughly 25%...


Nota: Esta gráfica não suporta overclock nos drivers de origem.

Guru3D Escreveu:Overclocking, it's not supported at driver level with the current driver revision. First off you'll find very little (well not one at all) pre-overclocked GeForce 8800 cards in the stores. NVIDIA has set a restriction to SKUs (Stock Keeping Units) like XFX, BFG, EVGA, etc. that they can not (pre)overclock the cards anymore. Too many 7900 cards have been returned (RMAed) resulting in loads of damaged products and thus overall costs and loss. NVIDIA will allow overclocking though at the time of this writing it was not available in the driver. Overclocking however was supported through nForce NTUNE on our 680i SLI mainboard. But unfortunately being platform bound to overlock in my eyes is not at all a valid method of overclocking. So if you use the card in an Intel 975 mainboard for example you can't run NTUNE as it's nForce mainboard software. Rest assure that there will be overclocking features available, with or without NVIDIA's help.


Penso que toda a gente já deve saber disto, mas aqui fica a nota na mesma:
Guru3D Escreveu:Today NVIDIA announced the hard launch and immediate availability of our new flagship GeForce 8800 GPUs. Some recent reports on the web mention a BOM error (wrong resistor value) on initial GeForce 8800 GTX boards. All boards with this problem were purged from the production pipeline. Product on shelves is fully qualified and certified by NVIDIA and its board partners. We and our board partners stand behind these products and back them with our full warranty.
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Mensagempor Spikleman » Quinta Nov 09, 2006 11:50

Os resultados sao brutais entao em SLI devem ser msmo incriveis, o problema sao os consumos, recomendam 600 Watts na fonte 8O (com os preços da electricidade a aumentar 6% para o ano nem quero pensar na factura) e o preço tambem nao é muito convidativo.

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Mensagempor Bad_Cop » Quinta Nov 09, 2006 17:24

HardOCP Escreveu:To Wait or not to Wait


This is the big question on a lot of people’s minds. DirectX 10 isn’t here yet, DirectX 10 games aren’t here yet. Do you really need this video card now? We can’t answer that for you, but we can say by looking at our evaluation data that we’ve seen real benefits in the here and now with today’s games. We were able to run at higher in-game settings, higher resolutions, higher antialiasing settings, faster performance and better image quality all around. These factors impact your gaming experience in a positive way today. We can’t predict the future, but we can tell you what you will experience today.


Acho que isto se deve salientar a quem está neste momento indeciso entre que grafica de topo comprar.

btw, excelente trabalho a compilar tanta review.
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Mensagempor SkylineGTR » Quinta Nov 09, 2006 22:28

Ainda é muito cedo para investir nestas gráficas.

Ainda não há a necessidade do DX10 e como já se sabe vão sair modelos melhores e mais baratos em alguns meses. Já para não falar que convém sempre ver primeiro o que a concorrência (ATi) tem para oferecer ;)
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Mensagempor s1nnless » Quinta Nov 09, 2006 23:08

SkylineGTR Escreveu:Ainda é muito cedo para investir nestas gráficas.

Ainda não há a necessidade do DX10 e como já se sabe vão sair modelos melhores e mais baratos em alguns meses. Já para não falar que convém sempre ver primeiro o que a concorrência (ATi) tem para oferecer ;)


Mais, a nVidia planeia lançar um refresh fo G80 (possivelmente um G81) para Março. Esperar nunca foi tao boa opçao como agora
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Mensagempor Red_Shift » Sábado Nov 11, 2006 16:16

Nota: Esta gráfica não suporta overclock nos drivers de origem.

Isso é completamente falso. Tanto é falso que vários reviwers fizeram OC e conseguiram-no com bastante sucesso. O melhor k já vi foi 650mhz no core e 2Ghz nas mems tanto na GTX como na GTS, e claro em stock cooling.
Nas drivers actuais podes mexer no clock das memórias e no clock do core sendo k os SP overclockam segundo um ratio em função do clock do core. O que virá no futuro serão drivers k permitem fazer overclock dos SP independente do clock do core, pelo menos segundo a NVIDIA.
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